Monday, February 22, 2016

The Laws of Physics in an Animation Universe Outline

I. Introduction
A: Wreck-It Ralph (2010)
B. Thesis: In Wreck-It Ralph, the movie's physics are mostly realistic, with a few characters breaking physics to highlight their characteristics or dramatize an action.

II. Characters and objects follow realistic arcs
- When Ralph's escape pod flies through Sugar Rush and crashes (27:10)
- When the Sugar Rush racecars are racing through the course (29:05, 1:17:10, 1:18:45)
- During the race course, gumballs and candy fall and follow arcs (36:30)
-When Q*bert jumps out of the cart (23:15)

II. Certain characters break physics
- When Felix Jr. dies, he teleports straight up and flips back onto his feet. (11:40)
- Felix Jr. jumps impossibly high from a stand still. (33:06)
- The citizens of Wreck-It Ralph can stay in the air longer than normal (13:30, 42:19, 1:14:10)
- Vanellope's glitching and teleportation (1:29:20)
- King Candy and Taffyta freeze in mid-air to dramatize the reaction (33:48, 33:57)
- More realistic characters, such as Calhoun, never breaks physics. Only the cartoony characters.

III. Realistic weight and bounce
- When the racecars are going over bumps/hills in the course, their carts lift off the ground
- Ralph jumping on gumballs in chocolate (27:30)
- Medal and coins bouncing (34:50)

IV. Conclusion

The laws of physics are realistic for the most part, and are only broken to highlight a reaction or help show a character's particular game characteristic and style.

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